OUR
Courses
- Java Programmer & Developer
- Java 25 Basics Training
- Java 25 Advanced
- Java 25 & 21 New Features Training
- Java 21 New Features Training
- Java SE 8 New Features Training
- Java 9-17 New Features Training
- Preparation for Java certification
- GraalVM – Introduction and Use
- Performance tuning of Java applications
- Clean Code Training
- Training in Test-Driven Development with Java
- Java & JUnit training for testers
- Training on developing rich clients with JavaFX
- JavaScript
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- Web & Application Server
- Android & iOS
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- Agile software development with Scrum
- NoSQL and Streaming Systems
- Other Topics
- Backend Rest Server Training with Node.js
- Training in the development of machine learning models
- AWS Cloud Functions training with Node.js and TypeScript
- Training in programming with Kotlin
- Python programming training
- Spring AI: Integrating AI into self-developed software
- AI Tools Training for Java Developers
This training focuses on the standard and conventional usage of the UML. It gives you a brief overview of what design patterns are and how they help you design object-oriented software. It includes a design case study showing how design patterns are applied in practice.
Unified Modeling Language (UML)
- introduction
- development process
- class diagrams
- object diagrams
- sequence diagrams
- package diagrams
- Deployment Diagrams
- use cases
- state machine diagrams
- Activity Diagrams
- communication diagrams
- composite structures
- component diagrams
- cooperations
- Interaction Overview Diagrams
- timing diagrams
design pattern
- introduction
- Case Study: Designing a Document Editor
- creation pattern
- Structural patterns
- behavior pattern
Target group
- Developers, architects