OUR
Courses
- Java Programmer & Developer
- Java 25 Basics
- Java 25 Advanced
- Java 25 & 21 New Features
- Java 21 new features
- Java SE 8 New Features
- Java 9-17 New Features
- Preparation for Java certification
- GraalVM – Introduction and Use
- Performance tuning of Java applications
- Clean Code
- Test-driven development with Java
- Java & JUnit for Testers
- Rich Clients mit JavaFX entwickeln
- JavaScript
- AI in Development
- Spring Framework
- Java Enterprise
- Microservices & Cloud
- Java Web
- Web & Application Server
- Android & iOS
- Java Architecture & Design
- Software Test
- DevOps & Build Automation
- Agile software development with Scrum
- NoSQL and Streaming Systems
- Other Topics
This training focuses on the standard and conventional usage of the UML. It gives you a brief overview of what design patterns are and how they help you design object-oriented software. It includes a design case study showing how design patterns are applied in practice.
Unified Modeling Language (UML)
- introduction
- development process
- class diagrams
- object diagrams
- sequence diagrams
- package diagrams
- Deployment Diagrams
- use cases
- state machine diagrams
- Activity Diagrams
- communication diagrams
- composite structures
- component diagrams
- cooperations
- Interaction Overview Diagrams
- timing diagrams
design pattern
- introduction
- Case Study: Designing a Document Editor
- creation pattern
- Structural patterns
- behavior pattern
Target group
- Developers, architects